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NEW QUESTION 1
A user story says that a product must be very fast. During the demo, the Product Owner is dissatisfied with the speed of the product. The most likely reason that this occurred is because the user story was:

  • A. Too large.
  • B. Not estimated correctly.
  • C. Not testable.
  • D. Not descriptive of the value.

Answer: C

NEW QUESTION 2
Which best describes the attributes of the IN VEST criteria in a user story?

  • A. Incremental, Net, Variation, Exceed, Scope, and Training
  • B. Interdependent, Nonfunctional, Value, Exploratory, Sprint, and Timebox
  • C. Innovation, Nested, Vision, Estimating, Scalable, and Team
  • D. Independent, Negotiable, Valuable, Estimable, Small, and Testable

Answer: D

NEW QUESTION 3
On a project using eXtreme Programming (XP), a customer test is a:

  • A. Technique to determine if the software is easy for customer use.
  • B. Tool for a customer to verify the business requirements.
  • C. Technique to determine if a customer will use a software feature.
  • D. Test for determining if a customer will purchase the product.

Answer: B

NEW QUESTION 4
An Agile team best ensures product quality through:

  • A. The development team’s use of pair programming.
  • B. Quality assurance’s daily collaboration with the development team.
  • C. More frequent inspection after each iteration.
  • D. Feedback gathered during iteration retrospectives.

Answer: C

NEW QUESTION 5
Agile communication is effective because:

  • A. release and iteration planning keep team members aligned, daily synchronization eliminates confusion, and iteration demonstrations keep the team focused on deliverables.
  • B. Agile communication methods focus on detailed, written requirements and specificationsthat are more complete and allow the team to manage change more effectively.
  • C. the use of charts and diagrams over written reports creates clear, targeted communication, and customer involvement in monthly reviews eliminates changes in requirements.
  • D. daily iteration planning allows change to be managed, and weekly standup meetings ensure that impediments are quickly identified and effectively managed or removed.

Answer: A

NEW QUESTION 6
In a Lean Software Development environment, the Project Leader strives to eliminate:

  • A. Work in Process (WIP) and bugs.
  • B. Delays and building what is not needed.
  • C. Defects and features with low value stream values.
  • D. Poor requirements and changing scope.

Answer: C

NEW QUESTION 7
Spike solutions are appropriate when:

  • A. the business requirements are vague or inadequate for an iteration.
  • B. a technology is understood well and has been used for a while, but needs a problem to be debugged.
  • C. there is insufficient time to refactor, but there is a need to resolve a specific problem.
  • D. a specific technicalQUESTION NO:needs to be answered, stopping work on the spike as soon as it answers that question.

Answer: D

NEW QUESTION 8
The best approach to estimate the work on a project when using story points is to have:

  • A. Team members assign estimates by averaging Planning Poker cards.
  • B. The most senior team member prepare the estimates.
  • C. Two or three senior team members estimate and take the average of their times.
  • D. The team work together to agree on estimates in a group setting.

Answer: D

NEW QUESTION 9
Test-Driven Development (TDD) is a rapid cycle of:

  • A. Requirements, coding, and testing.
  • B. Testing, coding, and refactoring.
  • C. Testing, refactoring, and validation.
  • D. Requirements, coding, and refactoring.

Answer: B

NEW QUESTION 10
Which three criteria should be looked at when setting iteration length?

  • A. Time needed to complete a user story, time needed to build and test the stories, and product team acceptance of the stories
  • B. Timeframe in which the stories must be released, the cost to deliver the features to market, and product team acceptance of the stories
  • C. Delivering chunks of user-valued functionality, time needed to build and test the stories, and product team acceptance of the stories
  • D. Features that categorize the product, the time needed to complete the features, and the cost to deliver the features to market

Answer: B

NEW QUESTION 11
Which answer best describes Wide Band Delphi (e. g. Planning Poker) estimating?

  • A. Team members provide story estimates individually and discuss their reasoning until a consensus on the estimate is reached.
  • B. Team performance on prior projects is analyzed, and actual hours and durations are used to determine estimates for similar user stories.
  • C. Team members apply relative sizing to each task, and story points are triangulated based on the other stories in the Sprint Backlog.
  • D. Team members assign a realistic and a pessimistic estimate to each story, and points are assigned based on the calculated average.

Answer: A

NEW QUESTION 12
When developing user stories, user expectations are best captured in what form?

  • A. Acceptance tests
  • B. Entrance criteria
  • C. Done criteria
  • D. Go and no-go limits

Answer: A

NEW QUESTION 13
Which term best describes an Agile project's approach to risk analysis?

  • A. Regression
  • B. Pareto
  • C. Qualitative
  • D. Monte Carlo

Answer: D

NEW QUESTION 14
A “Scrum of Scrums” meeting is:

  • A. Another name for the daily standup project meeting in a Scrum team.
  • B. Amechanism that coordinates multiple teams working on a single project.
  • C. Aproject meeting that happens twice every day across the Scrum teams.
  • D. An occasional leadership meeting that provides direction to multiple Scrum teams.

Answer: B

NEW QUESTION 15
When is the ideal time to hold a retrospective?

  • A. Right after iteration planning
  • B. Just before iteration planning
  • C. At the start of the next release
  • D. During the iteration review/demo

Answer: B

NEW QUESTION 16
Team A is producing 61 points per iteration and Team B is producing 20 points per iteration. Team A has more senior engineers. A manager demands that Team B match Team A’s points in the next iteration. Based on this information, it is reasonable to tell the manager that:

  • A. it is impossible to compare two separate teams on points alone.
  • B. Team B’s points will match Team A if Team B gets more senior engineers.
  • C. Team B must have help self-organizing so their points match Team A.
  • D. Team B’s points will increase if the Product Owner becomes more involved.

Answer: A

NEW QUESTION 17
Who is responsible for the “definition of done”?

  • A. The team
  • B. The Product Owner
  • C. Management
  • D. Project manager

Answer: A

NEW QUESTION 18
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